QUESTS (hotkey: "V")
Storyline quests are pretty straightforward, I doubt you'll miss them. This game's side quests gives better rewards though. Only post-game quests with significant rewards will be listed here.
Storyline quests are pretty straightforward, I doubt you'll miss them. This game's side quests gives better rewards though. Only post-game quests with significant rewards will be listed here.
- Evil Queen - Emerald Princess, Emerald City; rewards experience and elf ring
- Isendel Trophy - Governor Neo, Metreon; rewards experience and MB
- Enhancing Items - Doctor Suthers, Oceana; rewards experience and MB
- Possessed Bosses - Sheriff Graham, Junkton; rewards experience and MB
- Ship Fragments - Mayor Nelson, Phoenix; rewards experience and MB
- Mystic Warrior - Autodoc, Metreon; rewards experience and MB
- Dangerous Mines - Master Tang, Mt. Killjoy; rewards experience and enhance potion
- Faction Wars - Combat Trainer, Junkton; rewards experience and MB
- Arena Business - Chief Leana, Lakeview; rewards experience and enhance potion
- Atonement for Hell - Mr. Shark, Oceana; rewards experience and MB
- Disturbing Waters - Mr. Whale, Oceana; rewards experience and enhance potion
Should I take the Imp quest or the Girl in Red quest?
The GiR quest requires you to defeat a specific monster with a specific amount or an NPC. On the other hand, the Imp quest requires you to either defeat the GiR or someone in the arena (up to level 70 only). The target is a “replica” of the real player so don’t worry about getting revenged (go to the Quests tab if you missed the fight button). Defeat the GiR a few times and she will be mad at you and attack you automatically.
In our opinion, it is better to take the Imp quest because he gives better rewards and less tedious tasks. There is only a 25% chance to receive an additional reward item from both NPCs, and the Imp gives a better item reward.
The GiR quest requires you to defeat a specific monster with a specific amount or an NPC. On the other hand, the Imp quest requires you to either defeat the GiR or someone in the arena (up to level 70 only). The target is a “replica” of the real player so don’t worry about getting revenged (go to the Quests tab if you missed the fight button). Defeat the GiR a few times and she will be mad at you and attack you automatically.
In our opinion, it is better to take the Imp quest because he gives better rewards and less tedious tasks. There is only a 25% chance to receive an additional reward item from both NPCs, and the Imp gives a better item reward.
BADGES (hotkey: "V" - Badges)
The requirements for getting a badge are pretty straightforward as well. For World Defender, World Protector, Fallen, and Atlantis badges, the badge will be awarded right after the battle. Yellow badges give +1 permanent energy, while orange badges give +2. Badge Master gives +5 energy, and is awarded at the same time as your 39th badge.